Environments Demo Resume Characters

Welcome to the online porfolio of 3D Game Artist, Richard Tongol

Environment/Prop Reel

Demo Reel Break Down:

1. Angkor Thom Gate
Maya - 25667 Triangles
Textures- (includes Diffuse, Bump)
26 textures in size ranges
(128x128), (256x256), (512x512

2. Research Facility
Unreal Tournament 3 Editor, 3ds Max
12 Environment Meshes in the 200-1900 triangle range
Textures- (includes Diffuse, Normal, Specular, Glow)
2x 2048x2048
30x 1024x1024

3. Suburban
3ds Max- 58,221 Triangles -
Textures- 2x 2048x1024, 2x 1024x1024, 3x 1024x512,
23x 512x512, 3x 512x256, 9x 256x156, 7 128x128, 4 64x64

4. Art Deco Office (Modeling by Kay Spears/ Gabriella Bartonico)
Textures- 1x 1024x1024, 8x 256x256, 9x 128x128, 4x 32x32

5. Art Deco Item Store (Pre-Rendered Environment)
3ds Max- 256,772 Triangles
Textures- 4x 256x256, 3x 128x128, 7x 64x64

6. Under Ground Extraction Lab
3ds Max- 1465 Triangles
Textures- 4x 256x256

7. Snipers Damn
Unreal ed (UT2004), 3ds Max, Maya
50+ Environment Meshes in the 2-300 Triangle range
Textures- 10x 1024x1024, 20x 512x512, 9x 256x256, 13x 128x128, 2x 64x64

8.Pheonix Axe
3ds Max- 7,422 Triangles
Textures- 7x 1024x1024

9.Vertibird Helicopter (from Fallout 1)
3ds Max - 18,252 Triangles
Textures - 6x 1024x1024, 5x 512x512, 7x 128x128